#pragma once

#include <GAF\GAF.h>

class T_Face : public GAF_CFace
{
public:
	T_Face(){}
	~T_Face(){}

protected:
	bool			OnInit(GAF_CBundle* pParam);
	bool			OnPreRender(GAF_CGraphics* pGraphics);

private:
	GAF_CImage*		m_pimg;
};


class T_FaceScn : public GAF_CScene
{
public:
	T_FaceScn(){}
	~T_FaceScn(){}

protected:
	bool			OnInit(GAF_CBundle* pParam);
	void			OnKeyDown(ULONG lCode);

private:
	T_Face			m_TFace;

	GAF_CImage*		m_pimgClip;
};
